Category Archives: Uncategorized

Notice: There’s a FAQ section now

Hi everyone, Thanks to Randy there’s a FAQ section in this blog right now. So if there are questions rising up, leave a feedback and I’ll try to answer them + enter the answer to this section. I’ve used the Arconix FAQ plugin for WordPress to realize the page.

MonoDevelop 4.0.6 + Mono 3.0.11 for Linux

Guten Tag everyone, I’ve just pulled, built, packaged and uploaded the latest monodevelop master version (which apparently is 4.0.6) to http://simendsjo.me/files/abothe – Thanks to simendsjo for letting me host the files there! Mono-D works with this version, of course. Cheers, Alex [UPDATE May 12] Updated to Mono 3.0.11

Bugs ‘n’ Smaller improvements [v0.5.1.4]

Hi everyone, Just resumed coding on Mono-D after a small coding break: Don’t show completion on template alias parameters. Aliased types weren’t handled correctly in the template param deduction Don’t show completion on struct/union/enum identifier expectation anymore. null-ref when parsing debug condition Ensure that floating points are rendered with a dot, not with a comma read more »

MonoDevelop update

Hi mates, Just got the notice that a huge MonoDevelop update has been applied to the repo on github. It’s at Version 4.0 now – and basically a stub of Xamarin Studio. Anyway, looks absolutely awesome!

The Mono-D todo list

Hi there, As I’m still having a small release and coding break, I’ve thought of making Mono-D’s and D_Parser’s future directions, i.e. road map, more transparent and comprehensible: https://gist.github.com/4323321 – The new and central todo list of this project. If you have further ideas, noticed unimplemented things, or really just wish to have specific features in Mono-D, read more »

Blog spam

Oh man, since I recently switched to reCaptcha there is a daily flood of spam arriving in the comments section… FUCKING AUTOMATED SPAM NONSENSE. Okay, got to make it “harder” to comment..activated the second original captcha method (the one with the easy math operations).. let’s see how it works [Edit] For the last couple of read more »

Mono-D for stable MonoDevelop versions

I’m some kind of fed up with the versioning mess of MonoDevelop and therewith Mono-D.. every release has to be done once for stable versions of MonoDevelop, and an other time for the unstable versions of MonoDevelop. So, I’ve put all Mono-D builds for stable MonoDevelop releases (so the MonoDevelop versions you’re mostly using on read more »

A short rant ’bout D

Today I learned a pretty sneaky but significant thing about D I thought to know since I first met D private == a symbol can be accessed within the current module package == a symbol can be accessed within the current module’s package What I thought it would be: private == a symbol can only read more »

So where are the next Mono-D releases?

Since the entire expression evaluation thing will be a really big release, it’s going to take further time for me to release stuff – I mean, what’s the purpose if I released the evaluation part without having a parser library module that uses it? Anyway, if you want to spend a closer look on what read more »

GSoC

So, tomorrow there will be May 21st – the “hot” phase of the Google Summer of Code event is going to start then. At first, I’ll implement the template parameter deduction & filtering mechanisms in the completion engine. Few basics of it are there already, so I just gotta figure out how to implement all read more »