Hi folks,
Just struggled against these 40 seconds Mono-D required to parse phobos & druntime – now it only takes 3(!) seconds to do this. Screw lock() – get ConcurrencyStacks instead!
Anyway, a nice reason to finally have a 0.5 Version. Enjoy the fast start up from now on!
11 Comments
Half way to a 1.0 release! Yeah! Keep up the excellent work!
submitted a bunch of (minimally reduced) bugs related to autocomplete, code format and matching parenthesis in the github. I concur that mono-d is much appreciated, and try to keep reporting bugs to improve it !
Yep, I already got my mail inbox filled – thanks for the reports!
I’ll handle these issues later on – I’ll do some debugging stuff first.
Now if i try to open a .d file it says:
System.TypeLoadException: A type load exception has occurred.
at MonoDevelop.SourceEditor.SourceEditorView.RunFirstTimeFoldUpdate (System.String text) [0x00025] in /build/buildd/monodevelop-latest-1359615259/main/src/addins/MonoDevelop.SourceEditor2/MonoDevelop.SourceEditor/SourceEditorView.cs:513
at MonoDevelop.SourceEditor.SourceEditorView.Load (System.String fileName, System.Text.Encoding loadEncoding) [0x000d4] in /build/buildd/monodevelop-latest-1359615259/main/src/addins/MonoDevelop.SourceEditor2/MonoDevelop.SourceEditor/SourceEditorView.cs:583
at MonoDevelop.SourceEditor.SourceEditorView.Load (System.String fileName) [0x00000] in /build/buildd/monodevelop-latest-1359615259/main/src/addins/MonoDevelop.SourceEditor2/MonoDevelop.SourceEditor/SourceEditorView.cs:502
at MonoDevelop.Ide.Gui.LoadFileWrapper.Invoke (System.String fileName) [0x000f8] in /build/buildd/monodevelop-latest-1359615259/main/src/core/MonoDevelop.Ide/MonoDevelop.Ide.Gui/Workbench.cs:1126
TypeLoadException? Hmm. Got to check this in my VM.
[Edit] This is ridiculous. A bug was removed. A bug has been introduced. I hate this job.
Come on, keep up the good work
Okay, fixed it. Just reinstall.
Ok now it works fine
I agree with andrea, you’re doing very important work for D with Mono-D. Know that you are very appreciated by the community.
Thanks!