XamarinStudio 4.0.1 .. but that’s not *it*

Hi everyone,

I’ve been busy doing some University-related stuff (i.e. developing a smaller app using my parser library and XWT) during the last couple of days – this is why there aren’t really new versions of Mono-D. Not even bug fixes :-/

Just a few minutes ago I started XamarinStudio and saw that there was an update to version 4.0.1 – it’s definitely not what I expected: Instead of taking the latest code from their master branch, they just cherry-picked some minor bug fixes and increased the revision number..duh.. So I still can’t port Mono-D’s codebase to XamarinStudio’s master branch because the stable and the unstable releases are still too different concerning their internal structure.. Aaand the waiting round goes on..

I’d be happy if I just could tell Win/Mac people to use the latest master build, but why should one do this as long as there are the stable and outdated ones released for those two major (I’m just guessing by the number of people who visit this blog ;) – I still love Linux!) platforms…

What do?

7 Comments

  • klm
    March 6, 2013 - 7:07 pm | Permalink

    The changes in the master are probably not yet ready and they’ve chosen to rls some hotfixes and they’ll merge later…
    but for us, simple users, (I’ve updated to 4.0.1) it doesn’t change anything. your plugin still works the same way.

    • alex
      March 6, 2013 - 7:12 pm | Permalink

      Yepp, I’ve already tested it w/ 4.0.1 – but in these 2 weeks since 4.0 released they made so many progresses etc that I definitely expected the the current master version to be taken as the next RC, but yeah, they already told me to wait for 4.0.2 because it’s the actual update. – And hey, at least no new porting work for me to do – it’s perhaps just about perceiving the positive aspects of this release :)

      • klm
        March 13, 2013 - 10:30 am | Permalink

        Hello, I’ve tested your plug-in with xamarin 4.02 beta tonight and it’s a total mess, it doesn’t work at all.

        Ive also been in front of a problem with xamarin (back to 4.0 and 4.01) with the update you’ve just released (so 0.5.1.4): when templates are used the code folding does’nt work anymore and in this case there is also something weird with the gutter (it becomes totally blanh) ?:

        • alex
          March 13, 2013 - 4:08 pm | Permalink

          :D I don’t want to repeat the ‘master’-'stable’ story again, but until XS 4.0.2 isn’t stated stable, I won’t proceed. A bit strict but just realistic.

          Please define ‘templates’ – I didn’t change any code which parses template bodies, so there shouldn’t be problems + I just tested it again – no problems. So please give code examples!

          • klm
            March 15, 2013 - 8:13 pm | Permalink

            Here is an example: std.algorithms, no folding while a simple file without template will show the folding nodes:

            Uploaded with ImageShack.us

            under win7 32 bit, clean xamarin setup (4.0) and your plug-in version 0.5.1.4

  • Leave a Reply

    Your email address will not be published. Required fields are marked *


    two + = 8

    You may use these HTML tags and attributes: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <strike> <strong>